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Complete Legendary Demo Part 1 of 2 Complete Legendary Demo Part 1 of 2
Posted by: dexter2k6

Video duration: 433 seconds

This Video shows the complete "Legendary" Demo Gameplay.
This is the german version.
Part 1 of 2.

Related: video, demo, game, gameplay, legendary

Complete Legendary Demo Part 2 of 2 Complete Legendary Demo Part 2 of 2
Posted by: dexter2k6

Video duration: 497 seconds

This Video shows the complete "Legendary" Demo Gameplay. This is the german version. Part 2 of 2.

Related: demo, game, gameplay, legendary, video

XNA Fullscreen Audio Visualisation XNA Fullscreen Audio Visualisation
Posted by: dexter2k6

Video duration: 203 seconds

After searching long for a nice .NET conform Audio Engine i finally found BASS (from un4seen developments). This Video shall show you what BASS can bring to your XNA Games. It was very easy to write this fullscreen Audio Visualiser running in an XNA Application.

Related: .net, bass, c, developing, game, microsoft, xna

XNA Basics - Part 1 - Klonk Game XNA Basics - Part 1 - Klonk Game
Posted by: dexter2k6

Video duration: 146 seconds

My first attempts of Game Developing with the XNA Framework. A simple Klonk Game with DX9 DirectInput controlled human Player (left side) and rudimentary AI controlled Player (right side).
(Music by Stu-Megablast 8bitpeople)

Related: developing, framework, game, microsoft, pong, studio, visual, xna

Parallax Scrolling in an XNA Game Parallax Scrolling in an XNA Game
Posted by: dexter2k6

Video duration: 50 seconds

Donīt blame the lame Graphics, this Video is only a Demonstration of my first Parallax Scrolling Background for XNA 2D Games.

Related: developing, game, microsoft, parallax, scroller, xna

Particle Effects in XNA - 1 Particle Effects in XNA - 1
Posted by: dexter2k6

Video duration: 97 seconds

My very first tests with Particle Effects. This runs in an XNA Game in 1024*786 Resolution.
Music: EndZeit-Effekt - X Noise

Related: c, developing, game, microsoft, particle, system, xna

Plasma Effect in XNA Plasma Effect in XNA
Posted by: dexter2k6

Video duration: 41 seconds

I tried to make somekind of a Plasma Effect in XNA.
This is the first very poor and unoptimized result:
low resolution, low fps. Im working on a faster solution which will allow a higher resolution. I would be glad, if anybody is able to give me a hint.

Related: computer, plasma, effect, graphics, microsoft, xna